Entry for the 48-hour Compo Game Jam "Ludum Dare #41"
View case studyAn award winning serious game about Teen Dating Violence, for the Love Live Game Challenge (Jennifer Ann's Group)
View case studyAn experimental game prototype that tests a verb-noun based spell casting game mechanic in a procedurally generated three layered world
View case studyA 2D single player simulation serious game developed for Proide (ONG) whose aim is to fight against the spread of the HIV virus and raise AIDS awareness among the youth
View case studyA new tangible interaction model using gesture based interaction and Internet of Things to improve the dialogue between humans and everyday objects
View case studyA scientific awareness game about the work being performed at the Glioma & Stem Cell Research Group in the Esther Koplowitz's Centre for Biomedical Research.
View case studyEntry for the 48-hour Compo Game Jam "Ludum Dare #35"
View case studyA commissioned Viking-themed battle card game (250+ cards)
View case studyA bunch of social casino games for Facebook
View case studyA 2.5D hardcore platformer where a bipolar bit-based character has to get through WiFi waves, high-speed internet, faulty server wires and fight against evil viruses.
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